

Maxime Weets
Game Designer



Tribute
Tribute is a fast-paced Rogue-Like FPS game for PC developped on the Unreal Engine 4 in two months at the school with 2 other Designers. The goal was to make a game and a "virtual" Kickstarter Campaign for our game
Thanks to this game, I improved my skills on 3DS Max beacause i modelised some weapons for the game. I also use the Blueprint System of Unreal Engine 4.



happy diving
Happy Diving is a physics-based 2D runner game. Managing the tension of a rope which is the only way for the avatar to breathe under the sea. I made this project with a friend to learn more about C# !
Happy Diving is a game set in a Kawaii universe under water. The goal is to go through the levels using the rope in order to find the cutest animal in the world, never discovered before.


