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The Game

Mekabolt is a physics-based 3D robot-building and combat game on local multiplayer on tablet. The game takes place in a quirky universe. The goal of the game is to push the other player’s robot outside of the arena. Mekabolt has been design as a freemium game. 

 

The game was realised in partnership with Gameloft : a constraint was the target of the game :  young players between 8 & 12 years old ! That was a great challenge for us. 

 

We needed to find kids for playtesting and we managed to find 6 children to realise them. 

 

The game is composed by two phases : a construction phase in which players can craft their robots with several active and passive gears. 

The second phase is the fight. An active gear equipped creates a button and the player can use it to fight. There is no button for passive gears, only a cooldown. 

Challenges

  • Adapt gameplay/ freemium for kids between 8 & 12 years old

  • UI design for mobile and tablet

  • Manage 3 persons as a lead game designer

  • working in partnership with gameloft

Team

Dante medina - mathieu leclercq - florent costa - maxime weets - pauline broeckaert - césar picart - adrien poncet - luc leture - julien gauthrin - maxime bondoux - fanny debouver - alizée bourbon - antoine villecroze - tim guthmann

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